Fans of the Assassin’s Creed franchise will be delighted to learn that almost three years after its initial release, Odyssey will finally be playable at 60 frames per second. Yes, it might come as a surprise to those familiar with the franchise, but the 2018 game has been locked at 30FPS since launch.
Assassin’s Creed Odyssey at 60FPS… At Last
Yes, it’s quite hard to believe that there was a period where Odyssey wasn’t a 60FPS release. We’re so used to new releases launching with a high frame rate, particularly with the new generation of consoles. However, it’s equally shocking that when Valhalla launched in November 2020, it didn’t have 60FPS functionality. Instead, it had to be added in an update several weeks after release.
The recent Odyssey news comes as part of the title’s upcoming 1.6.0 update. Releasing on August 24, it’ll allow PlayStation 5 and Xbox Series X|S owners to play the game at 60FPS. Sadly, it seems like this is the only change, as per Ubisoft’s patch notes. This means the frame rate boost won’t come with additional performance upgrades, like better resolution or faster load times.
It’s good news though, and proof that Ubisoft isn’t just abandoning its back catalogue of games. While nothing is confirmed yet, it certainly suggests that other 60FPS boosts could be on the way for Ubisoft games. Other games released around the same time as Odyssey include Far Cry 5 and The Division 2. Don’t be surprised if they get frame rate patches in the future too — especially with Far Cry 6 on the horizon.
Meanwhile, it does beg the question of why Ubisoft’s frame rate support has been so lackluster. Last year’s Watch Dogs Legion, a staple title for next-gen consoles, only received a 60FPS patch in June, over half a year after its release. It’s still surprising that such a big studio is launching games locked at 30 frames – but clearly, that’s set to change.
Luke Hinton is a freelance culture journalist living in Cardiff, Wales. He graduated from Cardiff University with a degree in Journalism, Media and Communications, and currently balances his freelancing work with postgraduate studies. He specialises in film, TV and entertainment writing.