There are two types of properties in this world: Those that don’t need sequels and those that do need sequels. Games can go either way, so

There are two types of properties in this world: Those that don’t need sequels and those that do need sequels. Games can go either way, so
Why do people play overly difficult or frustrating games? Perhaps it’s some form of digital masochism or maybe it’s as simple as enjoying overwhelming challenges. One
If we ever need to remind ourselves that purity exists all we need to do is look to the nearest dog. These animals are so good
When most folks think of robot heroes, a delivery person is probably the last role they’d give. Good thing we have developer Single-Minded Ryan to thank
With the existence of the internet and the ease of access, the mystery of the physical world continues to dwindle. I’d wager many of us have
Even before we were confined to our homes, people weren’t going to the theater as much as they used tor. It’s okay though, because the developers
Usually I’d start things off with a statement about how Halloween is almost here, but let’s give that undead horse a break. There’s still time to
Nostalgia is a funny thing. On one hand, it’s a reminder of simpler, more innocent times when certain things were still shiny and new. On the
In the jungle that is the world of gaming, indie developers use whatever they can to cut their own path. SparkyTailGames is another determined trailblazer following
The combo ‘puzzle-platformer’ has always perplexed me. On one hand, puzzles are mental challenges that generally require some time to think about in order to solve