Destiny 2‘s large amount of weapons has something for every player. From rocket launchers to assault rifles, the sci-fi world of Destiny is filled to the brim with weapons of every kind. One of these weapons is the Eyasluna. But in order to get your hands on one, you’ll have to put in some work.
How to Get the Eyasluna Hand Cannon in Destiny 2
The Eyasluna is a hand cannon in Destiny 2. The only way to get your hands on this weapon is by completing the Grasp of Avarice dungeon.
Once you make it through the dungeon, you’ll face the final boss Captain Avarokk. After you defeat this boss, you’ll have the chance to get this hand cannon from one of the two chests he drops. It’s a fine weapon, sporting a high RPM when firing. If you’re a hardcore Destiny player, you can also find it again after getting it the first time. It can be found in one of the two secret chests in the dungeon after picking it up.
However, if you don’t get the weapon after defeating the boss, you’ll have to fight him again. The only issue comes from the fact that you can only get the chance three times per week. You’ll eventually stop receiving drops after the third defeat of the boss. This means that you’ll have to wait a week before coming back. However, you can always switch characters and tackle the boss on another save. But you’ll have to wait a week for your main to be able to try again.
If you’re looking to get a god roll, here are the perks you’ll need:
- Rapid Hit
- Fastdraw HCS or Hitmark HCS
- High Caliber Rounds or Appended Mag
- Headstone or Demolitionist.
- Moving Target or Snapshot Sights
- Ricochet Rounds
- Rangefinder or Perpentual Motion
- Fastdraw HCS
And that’s how you get your god roll on one of Destiny’s most beloved hand cannons. Happy hunting!
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Since his youth, Cole Travis has been enveloped in the ever-growing gaming industry. From player to writer, Cole's extended experience in gaming news has put him on the map as a valuable source for high-quality and entertaining information. With a passion for everything from FPS to Virtual Reality, there's no game that's outside of his range. On the side, Cole Travis is a writer and a director for independent films.