Spirit Summons are one of the newest – and strongest – tools you can use in Elden Ring. They aid in boss fights by offering a distraction, and some even deal good damage. This can be a massive boon in many of the overwhelming boss fights that Elden Ring has to offer. If you’re looking for a high-quality summon, the community agrees on one target in particular: Lhutel the Headless. If you’re interested in making a Spirit Summon worth its FP, then you’ve come to the right place.
How to Get Lhutel the Headless in Elden Ring
The Lhutel the Headless summon can be found on the Weeping Peninsula, near the Western Minor Erdtree. Once you cross the bridge to the Weeping Peninsula, follow the road to the west. On the cliff on the other side of the small mountain, between the Church and the Erdtree, you’ll find the Tombsward Catacombs. The reward for killing the boss of the Catacombs is your Legendary Spirit Summon.
The Tombsward Catacombs are immediately available, as long as you can ride Torrent through the bridge barricade down south. The Catacombs are also relatively low-level. A new character can enter these and clear it out without too much trouble.
Like many catacombs maps, be very careful about corners, and watch out for enemies that may appear from walls. Don’t lose your Runes from a random Imp! The catacombs themselves are linear, though you will want to be careful of a particular drop-off; skeleton bombers are around corners. If you are having trouble with the flame trap, dealing damage to the pillar causes it to descend and rise. Use it like an elevator!
Lhutel itself is a pretty fantastic spirit. It costs 104 FP to summon, but makes up for it with good attacks, teleportation, and even the ability to dodge enemy projectiles. As of current-day research, Lhutel does the best damage out of all non-Mimic Tear spirits. In general, if you can afford to cast it, Lhutel is probably one of the best uses of FP in the entire game! You’ll probably have to invest in a bit of Mind or FP increasing items if you want to cast it, though.
Jason Toro-McCue has committed his schooling to the study of the connection between game design and narrative. When he's not working on this bond through writing articles or guides, he's playing Dungeons & Dragons, or just playing games themselves and looking at the story there.