As a series, Forza Horizon 5 is not exactly a game about being slow. That being said, cars aren’t exactly supposed to break 300+ mph either! With this speed glitch, discovered by a handful of youtubers and redditors during the game’s initial launch, you can reach absolutely absurd speeds while crossing Forza Horizon’s world. So, how do you do this glitch?
How to Use the Speed Glitch in Forza Horizon 5
In order to perform the speed glitch, you have to perform the following steps: Get in a Porsche Taycan and turn off your telemetry display. Shift into 2nd gear, hold your emergency brake, and hold the throttle. Keep your e-brake on until you reach around 260,000 hp of power. After eight minutes, hit your e-brake and convert all of the stored power into absurd speed.
This is obviously not going to be very helpful for the standard races that Forza Horizon 5 has to offer. Giving your foes eight minutes to get ahead of you isn’t exactly a game-winning strategy. For those, you might want to check out a fast drag car.
However, this works pretty well for the ramp challenges dotted around the area. With a bit of patience, you can easily dominate leaderboards with a powerful enough Porsche. Normally, the Taycan can only reach around 240 mph during standard stretches. That’s a 50% increase for those who wait!
However, this article was written before the official release of the game onto Xbox Game Pass. It is completely possible that that update may mess with how this glitch works. It’d make sense, since no other car can really compete with the pure power of strange, e-break related glitches. But, it will be a bit sad pulling the Porsche Taycan out of its niche.
As of the writing of this article, we do not know if this glitch is possible with any other vehicle. It works exceptionally well with the Taycan, but doesn’t seem to work as expected for other vehicles. This is further proof that this glitch might get snuffed out of existence soon.
But, hold your heads high! There’s always a chance that the Taycan can survive the official release. And, if not, another bug might surface so we can start sending Fords to the moon!
Jason Toro-McCue has committed his schooling to the study of the connection between game design and narrative. When he's not working on this bond through writing articles or guides, he's playing Dungeons & Dragons, or just playing games themselves and looking at the story there.