Ghost of Tsushima | Best Charms for All Armor

The Charm mechanic in Ghost of Tsushima adds yet another layer of RPG elements to the game. Jin Sakai can’t squander any help in his quest of vengeance, though. So, it’s time to gear up for combat! Based on what armor set you wear, you’ll be looking for some specific charms. These are the best charms for the best armor sets in Ghost of Tsushima.

Best Charms for Each Armor Set in Ghost of Tsushima

Best Charms for Each Armor Set in Ghost of Tsushima

Most armor sets share a general want for what qualifies as the best charms in the game. The important ones include damage boosts, resolve boosts, and emergency options in case you mess up just a touch too much. Considering you have two slots for Major Charms and up to four for minor, you’ll really need to choose carefully! Hopefully, this guide will help you make a good decision about what works for your build.

Best General Charms

Ghost of Tsushima Best Charms in General

The following charms work with most armor sets, and can greatly improve your success rate in fights.


  • Amaterasu: The Golden Summit Shrine reward will give you lifesteal; killing enemies gives you a big boost in health. This lets you carve through arenas without spending resolve on healing.
  • Nigihayahi-no-Mikoto: The Frost Cliff Shrine reward is stellar for players who are used to combat at this point. Being able to deal a significant boost to damage is great… But, it requires you to be at full health. Play carefully with this, and you’ll decimate bosses.
  • Unseen Respite: This endgame reward gives you a unique escape option; Smoke Bombs grant you a 25% health heal. This is a big boon to you for moments where you take on too many enemies at the same time.


  • Efficiency: 15% attack speed is perfect for Archery armor sets, like Tadayori’s.
  • Inari’s Might: Big damage boost! This is a completionist bonus for clearing 20 Inari shrines. So, it’ll take a while… But if you ever want to do melee combat, this is exactly what you’re looking for!
  • Rejuvenation: Resolve is a big resource, and Rejuvenation ensures you get even more of it. Complete “The Tale of Yuna” and you’ll always have a little bit of extra resolve over the course of a fight.
  • Silence: Great for general stealth, and gives you a huge boost in Resolve? Yes please! This is best for stealth armor sets but works for anything. However, at 24 Inari shrines… This’ll take some farming.

Samurai Clan Armor Charms

Ghost of Tsushima Samurai Charms

The Samurai Armor will grant you massive boosts to durability and Resolve whenever you get hit. So, while you can just increase melee damage and be fine… We want to leverage that stellar tankiness and Resolve growth!

  • Resolve II: On completing “The Fool”, you have the chance to boost your Resolve gains by 25%. That’s handy, because you’ll want a lot of Resolve if you’re going to headbutt enemy camps.
  • Unyielding II: Thanks to your durability, half health is actually a lot of health. With Unyielding, you can stay below 50% health for a while. And then, if you combo it with the next charm…
  • Kagu-Tsuchi: … which boosts damage while at 50% health or less, you get a great half-health combo! This requires you to honor the Plum Blossom Shrine, which honestly isn’t too hard. The Berserker Armor is alive!
  • Divine Healing II: After completing The Burden of Theft, you get this charm. It’s normally handy as an emergency heal after taking hits in combat. For this build, which requires you to drop to half health, this gives you 130% of the healing! Good to recover after getting an extra hit.

Ghost Armor Charms

Ghost of Tsushima Ghost Charms

The Ghost is focused on using stealth to it’s advantage. Because of that… Stealth charms become really stellar!

  • Advantage: Ghost weapons are the core of your Ghost Armor toolset. A 20% damage boost is nothing to sneeze at! Complete “The Cost of Iron” and “Nattou and the Sake Seller” to get this flat damage boost.
  • Azumi-no-Isora: Ghost is not necessarily an archer armor set… But, this lets arrows clear a camp from safety. Especially with how good you are at hiding afterwards!
  • Ikazuchi-no-Kami: Your Terrify-on-Kill grows quite a bit; from 15-40% to 40-65%. That’s not bad at all! You’ll have some chain terrifies. If you do this build, be sure to grab Fortune II and Fire Doctrine to best leverage Terrify.
  • Hoori-no-Mikoto: When approaching in the grass, you no longer need to worry about your kill being completely fool-proof. Great for chain-killing through a camp.

This is not an exhaustive list, but Ghost of Tsushima is an exhaustive game! Here’s some more guides to help you through the game.