Ghost of Tsushima Director’s Cut Introduces New Add-On Campaign
Today, Sucker Punch confirmed Ghost of Tsushima Director’s Cut, due for release later this year on PlayStation 4 and PlayStation 5. As you may expect, the new version serves to upgrade the 2020 game for current-gen consoles. On top of this, it’s introducing a new mini-campaign focusing around the mysterious island of Iki.
The director’s cut was confirmed in an engrossing reveal trailer released today. Details mention all the key additions you’d expect from a PS5 upgrade, including adaptive trigger support, 4K and 60fps support, and haptic feedback. It’s also adding improved lip-syncing for the Japanese versions of the game, adding to its cultural authenticity.
The most exciting additions, though, are based on gameplay. First up, the trailer confirms the return of the co-op multiplayer mode, called Legends. Even more exciting is the reveal of the Iki Island Expansion. Details are thin at the moment, but it seems to be a new open area to explore. In a statement, developers Sucker Punch confirmed it as “a whole new chapter in Jin’s journey.”
Within it is a whole new sub-plot, as well as visuals of some new enemy types you’ll encounter. Jin heads there to investigate a Mongol threat in the area, before finding something much more sinister. Within the expansion, you’ll also get access to a range of new equipment like armor and horses. On top of that, it’ll add new trophies, updated environments, and even new mini-games. The trailer also confirms both Legends and Iki Island will be available on the PS4 edition.
Ghost of Tsushima Director’s Cut is due for release on August 20, 2021. It’ll retail at $70 for PS5 and $60 for the PS4 version. If you own a PS4 copy and want to upgrade to PS5, then it’ll only set you back $20. If you haven’t played the revered PlayStation exclusive yet, then this director’s cut is your best chance yet.
Luke Hinton is a freelance culture journalist living in Cardiff, Wales. He graduated from Cardiff University with a degree in Journalism, Media and Communications, and currently balances his freelancing work with postgraduate studies. He specialises in film, TV and entertainment writing.