Oculus Quest | Do You Need A Facebook Account To Use?

Facebook account

The future of VR gaming seems to be upon us; the Oculus Quest and Oculus Quest 2 are just so effective. If you’ve been afraid of VR because of all of the wires and cameras, now is a good time to get on the bandwagon! That being said, the program is owned by Facebook, and some players might have moral issues with supporting Facebook like this. In fact, you might have a question about whether or not you need a Facebook Account to use it. That’s because the device is owned by Facebook, and they’re a bit pushy about that in the ads.

Does Oculus Quest Require a Facebook Account?

Facebook account

The short answer is yes; both Oculus Quest and Oculus Quest 2 require a Facebook Account in order to play. You must get a Facebook account and consent to Facebook Terms of Service before you can enjoy your Oculus adventure.

If you’ve ever had problems with Facebook’s privacy or data management, this might be a red flag. It seems somewhat arbitrary to put your Facebook account in particular on a gaming device. However, making a Facebook account is somewhat easy, as long as you have an open email or phone number to work with. It doesn’t necessarily need to be your personal account… Though it might be easier to just connect it there if you have to.

This shouldn’t keep you from enjoying the experience that Oculus provides. Just think of it like making an Epic Games account, or something like that! However, if you have legitimate concerns about the state of your data, we don’t blame you. You would probably be safe waiting for PlayStation VR or another company to introduce a new device that can rival the Oculus. It’s only a matter of time before it happens! If you want the best VR experience currently out, however, you’re going to need to make yourself a Facebook account.


Interested in more news about the future of video games? Aren’t we all! Check out some of our guides about VR and new games!

Jason Toro

Jason Toro

Jason Toro-McCue has committed his schooling to the study of the connection between game design and narrative. When he's not working on this bond through writing articles or guides, he's playing Dungeons & Dragons, or just playing games themselves and looking at the story there.