With less than a month until release, we finally know how much precious storage space Ratchet & Clank: Rift Apart will take up on your PlayStation 5. A Twitter account called PlayStation Game Size broke the news while also revealing the game’s pre-load date.
According to PlayStation Game Size, Rift Apart’s download size is a reasonable 42.183 gigabytes. This is more than double the initial size of the 2016 Ratchet & Clank reboot. However, it’s worth noting that with the PS5, textures are considerably more detailed, so a larger file size is inevitable. When compared to Call of Duty: Black Ops Cold War — which was 133 gigabytes on PS5 — Rift Apart‘s download size is relatively modest.
It is worth noting, though, that the game will inevitably end up taking on more room on your hard drive. This figure doesn’t account for any day-one patches, which are inevitable in this generation of consoles and games. Equally, the install size will likely be bigger too, as hard drive room is needed to write the game onto your console. That said, for a triple-A release of this graphical level, 42 gigabytes is pretty reasonable.
PlayStation Game Size also revealed that Rift Apart’s pre-load date is June 4. This means those who’ve pre-ordered through the PlayStation Store can download the file a week prior to the game’s release. Doing this will erase any waiting around once the clock hits midnight on June 11, and Rift Apart officially launches.
It’s worth noting that PlayStation Game Size isn’t an official source, and knowing how important tweaks are in the lead-up to a game’s release, this figure could vary. However, fans can breathe easy knowing they won’t need to clear out their hard drive before playing Rift Apart.
Just weeks away from launch, Ratchet & Clank: Rift Apart introduces a new playable character, Rivet, as well as showcasing new combat opportunities, worlds to explore, and enemies to defeat.
Luke Hinton is a freelance culture journalist living in Cardiff, Wales. He graduated from Cardiff University with a degree in Journalism, Media and Communications, and currently balances his freelancing work with postgraduate studies. He specialises in film, TV and entertainment writing.