Stardew Valley Golden Scythe | How to Get

If you’ve ever played Stardew Valley in the past, you’d know that it’s all about efficiency. Being able to do more on your farm or in dungeons is incredibly important. However, one set of tools that haven’t get much love are your basic farming implements. Well, no worries! As of Stardew Valley patch 1.5, the Golden Scythe has been implemented. However, this scythe is not a piece of cake to create. And, you should probably get it, since it’s a big increase in efficiency.

How to Get a Golden Scythe in Stardew Valley

Stardew Valley Golden Scythe

In order to get the Golden Scythe in Stardew Valley, you must unlock the Quarry and head in. Once you get to the end of the mine, a Grim Reaper statue will be there, holding the scythe. If you interact with it, it will give you the scythe. Then, you can interact with it again to teleport to the entrance of the encampment.

However, before you can do any of this, you have to unlock the Quarry. You unlock the quarry by finishing the Crafts Room in the community center. This will rebuild the bridge that heads over to the quarry in question, in the upper right section of town. But, if you sold out to Jojomart, you can still purchase the bridge repair for 25,000 gold.

Taking the weapon from the Grim Reaper does not seem to cause any problems. You won’t be visited by the spirit of death or anything. Make sure you get the Quarry fairly quickly by completing the Crafts Room! This will probably take you at least a full year, since you need to complete the Seasonal Foraging Bundles, the Construction Bundle, and the Exotic Foraging bundle.

The Golden Scythe is a unique item that you use for all of the reasons you use a scythe. However, it is a strict upgrade of the original scythe in every way; you have a larger swing radius, a higher chance to cut grass for hay, and it deals more damage when used as a weapon in a dungeon. The Golden Scythe deals a respectable 13 damage… Obviously not much of an endgame weapon, but you could do worse! And it’s at least better than the original.


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Jason Toro-McCue has committed his schooling to the study of the connection between game design and narrative. When he's not working on this bond through writing articles or guides, he's playing Dungeons & Dragons, or just playing games themselves and looking at the story there.