The Legend of Zelda: Skyward Sword | How to Catch Birds

The Legend of Zelda: Skyward Sword HD catch birds

Skyward Sword HD has a lot to do within it. You can fly through the sky, complete sidequests, crush dungeons, and save the world. Alternatively, you can mess around and take part in a lot of weird but fun collection minigames! If you want to upgrade your scrap shop in Skyward Sword, you’ll want to learn how to collect a ton of creatures. To start, let’s learn how to catch birds!

How to Catch Birds in Zelda: Skyward Sword

The Legend of Zelda: Skyward Sword HD catch birds

To begin catching birds, you’re going to need to head to Beedle’s Airshop at Skyloft by hitting his bell with a ranged item. Buy his Bug Net for 50 rupees, since that is the tool you’ll need to catch them. Sneak up behind the Chirri by shuffling close to them while locked on. Then, use horizontal sweeps to prevent the game from missing the bird by mistake.

The two types of Chirri — Red and Blue — give either normal Bird Feathers or Blue Bird Feathers, respectively. Blue Bird Feathers are needed for more upgrades, but normal feathers are needed to fully upgrade the Divine Shield. If you want to upgrade every shield and item in the game, you’ll need five Bird Feathers and five Blue Bird Feathers.

Blue Bird Feathers can be hard to find. If you want to catch blue birds, increase items that improve rare spawns like the Treasure Medal or Cursed Medal. You can also upgrade the Bug Net to increase it’s size and speed, making it more likely for you to collect the bird on a given swing.

There are a few other methods of getting blue feathers than catching birds; other than catching, you can play Clean Cut Challenge, the Pumpkin Pull, or Rickety Coaster. You can also buy them from The Moonlight Merchant once you get the Goddess’s Harp. Finally, there are some Blue Bird Feathers in chests.


Are you hoping to 100% Skyward Sword HD? We have a few guides that may help you on your way!

Jason Toro

Jason Toro

Jason Toro-McCue has committed his schooling to the study of the connection between game design and narrative. When he's not working on this bond through writing articles or guides, he's playing Dungeons & Dragons, or just playing games themselves and looking at the story there.