Two Point Campus | How to Get More Students

Two Point Campus - How to Get More Students

Campus level is an unsurprisingly important progression step in Two Point Campus. Ensuring that your campus is constantly improving will lead to more interesting structures and research! You can make a really cool building for your students… But, to do that, you’ll need to get more students. Bringing hordes to a college might sound easy on paper, but in practice, you’ll need to know the game’s pressure points to really rake in those new alumni. So, here are some tips to improve your student population in Two Point Campus.

How to Get More Students in Two Point Campus

How to Get More Students in Two Point Campus

If you want to get more students in Two Point Campus, you’ll want to run marketing campaigns and create more classes. The more classes you have, and the better they are, the more students will want to come to your campus. In addition, good enough marketing will entice students as well. We suggest investing a lot of money into classes and then sprinkling a bit into marketing to ensure your students stay happy when coming to class.

While it can be a good idea to ensure your marketing is airtight, it benefits you quite a bit to first upgrade courses. Classes pull double-duty in improving your students’ happiness and making your school more alluring. They are also responsible for more career goals than marketing. Overall, this should be your prerogative if you want more students in Two Point Campus.

But, don’t disregard marketing yet! Once you have the classes in a good spot, nothing will make your school huge like a good campaign. If you want to market, head to the Marketing Room and head to the menu. You can then start investing some cash into your school’s campaign.

Once you have all of this done, students will start filling seats quickly. Make sure your dormitories can hold them and they’re kept happy with good facilities, accommodation and extracurriculars. Even if you have the best marketing in the world, you’ll still want to keep students around!

Jason Toro-McCue has committed his schooling to the study of the connection between game design and narrative. When he's not working on this bond through writing articles or guides, he's playing Dungeons & Dragons, or just playing games themselves and looking at the story there.