Warhammer 40k: Darktide Long Bomb Achievement | How to Complete

Warhammer 40k: Darktide Long Bomb Achievement - How to Complete

Warhammer 40k: Darktide is here! Fans of first-person shooters, Left 4 Dead, and Vermintide rejoice as Fatshark brings us a new batch of missions to complete and achievements to dig for. The achievements, or penances, are major deeds that you will unlock through missions. They range from simple to impossible, so you’ll be farming these for quite a long time. One that is going to take a while is the Long Bomb achievement in Warhammer 40k: Darktide. Let’s work through it.

How to Complete Long Bomb in Warhammer 40k: Darktide

How to Complete Long Bomb in Warhammer 40k: Darktide

The Long Bomb penance in Warhammer 40k: Darktide requires the player to land a frag grenade on five different enemies without bouncing it. The Sharpshooter class is the only one who can complete this achievement. However, you will need a map with a fair amount of height and no ceiling to be able to potentially pull off this multi-kill.

The bouncing restriction is the real challenge with this achievement. You need to throw your frag grenade in such a way that it explodes before hitting the ground. So, you will need a map without a ceiling, since that will prevent it from getting the required height. We recommend the Chasm maps, like Chasm Station HL-16-11 or Chasm Logistratum. These don’t have ceilings and have several open areas where enemies can clump up in.

This will take quite a few tries as you get used to the angle of the grenade. Depending on your distance, you’ll want the mob’s heads in your camera, or you’ll want to be looking nearly straight-up. You will have to experiment with your Frag to ensure that it does not hit the ground before it blows up. Make sure your group has the health packs required so that you can take a hit or two. You may be in some melees while you figure out the right angle!

Warhammer 40k: Darktide has released, and so the world of Warhammer has grown! If you’re looking for other games announced and released in 2022, we’ve got your back!

Jason Toro-McCue has committed his schooling to the study of the connection between game design and narrative. When he's not working on this bond through writing articles or guides, he's playing Dungeons & Dragons, or just playing games themselves and looking at the story there.