Warhammer 40k: Darktide | What Is The Best Class?

Best Class Warhammer 40k: Darktide

The dark planet of Atoma Prime promises to bring death to anyone unprepared. Warhammer 40k: Darktide asks you to bring the best out of each class that you make. While there are four competent rejects for you to take down hordes with, only one reigns supreme. And its quite a bit ahead of a relatively balanced game! So, what is the best class in Warhammer 40k: Darktide and why? We’ll help you learn about the most competent choice and why you might want to play them.

What is the Best Class in Warhammer 40k: Darktide?

Best Class Veteran Warhammer 40k: Darktide

While all classes in Warhammer 40k: Darktide can handle the highest difficulty, the Veteran is the best class in the game. Their extremely high single-target damage mixed with incredibly competent horde-clearing tools makes them the safest option for clearing out encounters. However, they are not the fastest class in the game. The Zealot can clear maps fastest, using their Ability to move through hordes with ease.

In terms of defeating enemies, you can’t get better than a Veteran in Warhammer 40k: Darktide. Their Ability, which improves damage by 50% to take out key threats, is far too impactful. They are by far the most effective Elite killer, able to take out Plague Ogryns and Snipers alike quickly and effectively with most ranged weapons. They also have great crowd-clearing tools. The Power Sword and Frag Grenade clear enemies fast. Not to mention the Veteran’s impressive health pool, starting at 200 regenerating Toughness and 150 health.

The other three classes are still good. The Zealot has incredible horde clear and good single-target, while still having good ranged weapons like the Bolter. The Ogryn’s horde clearing is unmatched, even if they have trouble killing elites from long-range. The Psyker has stellar clear and elite killing potential, but suffers from long cooldowns, lower damage, and overreliance on their ability. Brain Burst has great damage, but every other class doesn’t need to wait 2.5 seconds to pop a head! Future feats help the Psyker a ton, but it still sits behind the Veteran in terms of utility.

Jason Toro-McCue has committed his schooling to the study of the connection between game design and narrative. When he's not working on this bond through writing articles or guides, he's playing Dungeons & Dragons, or just playing games themselves and looking at the story there.